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Necrofantasia Necrofantasy

MIDITrail playing the mashup of Necrofantasia and Necrofantasy

MIDITrail is 3D MIDI dataset visualizer that was made to listen to your MIDIs and view them in 3D. It is currently a project on Sourceforge Japan. It uses the DirectX engine to display 3D visuals on Windows, and uses Macintosh itself to display 3D visuals on a Mac. MIDITrail isn't designed to run on older computers such as PowerPC-based machines.

Depending on one's computer specifications, the notes may not show up if you load a certain MIDI with a whole bunch of notes beyond your computer's limits. MIDITrail uses up graphics memory, as well as primitives and vertexes in your graphics card. Not recommended for standard computers as it will crash and skyrockets RAM usage upon loading the MIDI. MIDITrail is now 64-bit as of February 2014. 

Latest version: 1.2.1b

Version history: Can be found here

Max notes: ~500 Million (Limited)

Pros and Cons

Pros

  • 3D Visualization
  • 64-bit as of February 2014
  • Can pass crash points faster than Synthesia and Piano From Above

Cons

  • Crashes with VirtualMIDISynth. (works fine with BASSMIDI and fixed in VirtualMIDISynth 2.x beta)
    • MIDITrail doesn't crash with older version of VirtualMIDISynth under Windows 8/8.1/10
  • A powerful GPU can be needed for larger MIDIs to play and get rendered properly
  • Visuals can only be rendered at preset resolutions (may be a pro for recording)
  • MIDI loading can take a long time
  • The Audio slowdowns at very short notes spamming, especially on bigger MIDIs
  • Can be buggy 

Graphics Card Comparison for MIDITrail (Piano Roll Rain/Rain 2D)

Graphic Card Does it boot in DirectX? Does it boot in OpenGL? Maximum notes in DirectX Maximum notes in OpenGL
ATI/AMD Radeon HD (DX10+ cards) Yes Yes About 3-4 million About 10 million
ATI/AMD Radeon (DX9 cards) Yes Yes About 3-4 million About 3-4 million, with better FPS
ATI/AMD Radeon (DX8/8.1 cards) No Yes Unavailable About 2 million notes
ATI Rage 128/Mobility M1 (DX6.1 cards) No Yes Unavailable No notes drawn
nVidia GeForce 8 and later (DX10+, PhysX Support) Yes Yes About 8 million More than 500 million
nVidia GeForce 6/7 Series (DX9, No PhysX Support) Yes Yes About 5 million More than 500 million
nVidia GeForce FX (No Full DX 9 Support) Yes Yes About 3 million About 100 million
nVidia GeForce 2/4MX (DX 7) No Yes Unavailable About 2 million
Intel Extreme Graphics I/II (i82845G/i8285XGM/i82865G) (DX 7, DX8.1 on the 845G) No Yes Unavailable About 500 thousand
Intel GMA (900/950, 3xxx)(No Full DX 7/8/9 Support) Yes Yes About 500 thousand About 2 million
Intel GMA (X3xxx, X4500/HD/MHD, HD) Yes Yes About 500 thousand About 2 million
Intel HD (Celeron/Pentium/2xxx/3xxx/4xxx) Yes Yes About 1 million About 10 million
VIA/S3G DeltaChrome IGP Yes Yes About 500 thousand About 1 million
VIA/S3G UniChrome IGP Yes Yes About 3 million About 10 million

To use MIDITrail in OpenGL under Windows, use the WineD3D libraries.
32-bit download: WineD3D 32-bit
64-bit download: WineD3D 64-bit

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